Criminal

Rob a site and clear your stars

Match the tool to the site, then drop the wanted level before Stolen Money pays out.

Rob a site and clear your stars

Match the tool to the site, then drop the wanted level before Stolen Money pays out.

There are six robberies. Private servers pay 70% less than public servers. Starting one makes you wanted, sounds an alarm, and alerts police after a delay that depends on the site.

Site Cooldown How you open it
Bank 10 min Bomb or Grenade on a green vault light
Cash register 11 min Punch, weapon, or explosive
Harbour container 10 min 30 s Bomb or Grenade if the door is not planked
Jeweler 10 min Break the glass; safes need a saw, explosive, or the room's code
Erwin's Club safe 10 min Bomb, Circular Saw, or Grenade while the safe is closed
Vending machine 14 min Break the glass

Bank

Green light means the vault is ready. Red means it is on cooldown. After the blast, punch or melee the two inner doors for more Gold and Money. Police are notified 20 seconds after the door opens. Escape by bombing the covered rear opening, climbing a Ladder through the ceiling hatch, or using the front door. The cooldown starts when the vault closes, which is after everyone has left.

Jeweler and buyers

By day, the guard attacks armed robbers and drops a Keycard if killed. That card opens the upstairs safe room, the downstairs storage room, and the shutter control. Each safe's code is on a note in the same room and changes when the robbery resets. At night, finish the three-round cabinet puzzle on the left for a quieter entry, or break a window and alert police at once. The upstairs hatch does not need a keycard.

Dealers buy Gold and Jewelry and sell explosives. One Smuggler, usually near the Harbour or the Clothing Store, is the only Diamond buyer. Crime Boss, at 399 Robux, discounts dealer goods, pays more for loot, and shortens prison.

Wanted level

Stars rise with the crime, up to 5. They fall only when all of these are true:

  • You are not carrying a murder weapon. Those weapons have a red outline. Sell or drop the weapon.
  • You are not close to a police officer.
  • The Police Helicopter is not tracking you.

Roadblocks get stronger as the stars rise. At 4 stars the helicopter tracks you, and officers and other criminals can shoot you even if you have no weapon out. Damaging the helicopter until it returns to base pauses that tracking.

Stolen Money is not sold. It moves into your balance when the stars hit zero. Check the amount in the Criminal phone app. Death, respawn, or a finished arrest deletes the loot in your hands.

If you are cuffed, a teammate's Lockpick is the cancel. Otherwise the officer has 5 minutes to reach prison. Crime Boss shortens the sentence. Instant Release costs 29 Robux and ends one sentence.

FAQ

Frequently Asked Questions

Are Creator Codes the same as cash codes?

No. Creator Codes are entered in the Shop and credit a creator when you buy something. Cash and XP strings, when any are active, go through the phone Settings Redeem Codes control.

Why did my robbery money disappear?

Stolen Money is paid only after your wanted level reaches zero. Dying, respawning, or a completed arrest deletes the loot you are carrying. Gold and Jewelry must be sold to a Dealer, and Diamonds only to the Smuggler.

What can I play on the first day?

Patrol Police, Rescue Service, and Firefighter are free at 0 XP. Bus, truck, and HARS also start at their counters. Traffic Police needs 800 XP, Emergency Doctor needs 1,500, and Fire Commander needs 2,500. Undercover and SEK are gamepasses.

Can police arrest any player?

No. Only a player with a wanted level can be cuffed. After the cuff, the officer has 5 minutes to finish the prison handover.